The Beginner’s Guide

I played this game by Davey Wreden a few days ago. And I can’t stop thinking about it.

First of all, it’s not a game per se. It’s a collage of different levels made for different games, connected by the personality that created them. I don’t want to write too much, because I don’t want to spoil the experience for you.

Basically, it’s not a game you play for fun. It’s an essay about game development. Quite educational, by the way (the title “The Beginner’s Guide” has a lot of meanings).

But most of all, it’s about interpreting games. Treating them as art. As means of expression. And in this aspect it’s brilliant.

For me it’s wonderful to have a game, well, quasi-game, that poses all the important questions about the meaning of art. The sense of creating. I still ponder about different ideas The Beginner’s Guide put in my head. And I think that’s the best recommendation I can give.

If you are a game developer, you should go through this and see by yourself how meaningful your work can be.

That’s something.


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